Design Pattern
2.1
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Here is a list of all properties with links to the classes they belong to:
- s -
SlotName :
Design_Pattern.Runtime.Behavioral.Memento.Events.MementoErrorEventArgs
,
Design_Pattern.Runtime.Behavioral.Memento.Events.SlotEventArgs
,
Design_Pattern.Runtime.Behavioral.Memento.OperationContext
Stage :
Design_Pattern.Runtime.Behavioral.Memento.Events.ProgressEventArgs
StartTime :
Design_Pattern.Runtime.Behavioral.EventQueue.Events.EventProcessingStartedEventArgs
,
Design_Pattern.Runtime.Behavioral.TemplateMethod.Events.AlgorithmStartEventArgs< T >
State :
Design_Pattern.Runtime.Behavioral.CircuitBreaker.CircuitBreakerContext
,
Design_Pattern.Runtime.Behavioral.DirtyFlag.DirtyFlagContext< T >
,
Design_Pattern.Runtime.Behavioral.DirtyFlag.IDirtyFlaggable
,
Design_Pattern.Runtime.Behavioral.State.Events.StateEventArgs< TState >
StepName :
Design_Pattern.Runtime.Behavioral.TemplateMethod.Events.StepCompletedEventArgs< T >
Strategy :
Design_Pattern.Runtime.Behavioral.Strategy.Events.StrategyExecutedEventArgs
,
Design_Pattern.Runtime.Behavioral.Strategy.Events.StrategyExecutingEventArgs
Success :
Design_Pattern.Runtime.Structural.Bridge.Events.OperationCompletedEventArgs
Successful :
Design_Pattern.Runtime.Structural.Facade.Events.AfterFacadeOperationEventArgs
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