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Design Pattern 1.0
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Classes | |
class | Design_Pattern.Runtime.Behavioral.EventQueue.EventQueueContext< TEvent > |
A thread-safe implementation of the Event Queue pattern for Unity. Allows events to be queued and processed in a controlled manner. More... | |
Namespaces | |
namespace | Design_Pattern |
namespace | Design_Pattern.Runtime |
namespace | Design_Pattern.Runtime.Behavioral |
namespace | Design_Pattern.Runtime.Behavioral.EventQueue |