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Design Pattern 2.2.0
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Classes | |
| class | Design_Pattern.Runtime.Creational.ObjectPool.ObjectPoolContext< T > |
| A thread-safe implementation of the Object Pool pattern for Unity. Manages creation, retrieval, and recycling of objects to improve performance by reducing instantiation costs. More... | |
Namespaces | |
| namespace | Design_Pattern |
| namespace | Design_Pattern.Runtime |
| namespace | Design_Pattern.Runtime.Creational |
| namespace | Design_Pattern.Runtime.Creational.ObjectPool |