|
enum | Design_Pattern.Runtime.Behavioral.Memento.Events.ProgressOperationType {
Design_Pattern.Runtime.Behavioral.Memento.Events.None = 0
, Design_Pattern.Runtime.Behavioral.Memento.Events.Save = 1
, Design_Pattern.Runtime.Behavioral.Memento.Events.Restore = 2
, Design_Pattern.Runtime.Behavioral.Memento.Events.SlotOperations = 4
,
Design_Pattern.Runtime.Behavioral.Memento.Events.All = Save | Restore | SlotOperations
} |
| Defines the types of operations that can report progress. More...
|
|
enum | Design_Pattern.Runtime.Behavioral.Memento.Events.ProgressStage {
Design_Pattern.Runtime.Behavioral.Memento.Events.None
, Design_Pattern.Runtime.Behavioral.Memento.Events.Begin
, Design_Pattern.Runtime.Behavioral.Memento.Events.MementoFound
, Design_Pattern.Runtime.Behavioral.Memento.Events.InProgress
,
Design_Pattern.Runtime.Behavioral.Memento.Events.Step
, Design_Pattern.Runtime.Behavioral.Memento.Events.Canceled
, Design_Pattern.Runtime.Behavioral.Memento.Events.Complete
} |
| Defines the various stages of an operation. More...
|
|